#ifndef RRPROJECTIVETRANS_H
#define RRPROJECTIVETRANS_H

#include "rrprim.h"

class RRProjectiveTrans
{
private:
    float fovy;
    float aspect;   //width / height
    float near;
    float far;

public:
    void rrSetPerspective(float fFov, float fAspect, float fNear, float fFar);
    void rrProjectiveTrans(RRPrim *arg);
    explicit RRProjectiveTrans();
};

#endif // RRPROJECTIVETRANS_H
